Uppsats
Forest Mole – An Audio-Based VR Game - Exploring spatial audio-simulation for navigation and spatial awareness in games
H
Chalmers tekniska högskola / Institutionen för data och informationsteknik
Publicerad: 2026
Språk: Engelska
Nyckelord
klicka för att sökaSammanfattning
This thesis follows the design and implementation of an audio-based VR game. Thegame was created as part of a process using the Research Through Design method,in order to answer the research question: What are important aspects to considerwhen designing audio games for VR? The answer is precented in the form of aSWOT analysis, containing 25 observations spanning four categories. The reportcontains the first two development cycles for the audio-based VR game Forest Mole.During development, various issues arose, the most important one being related tothe functionality of the spatial audio library used. While this negatively affected theexpectation of the given result, it offered insight into broader aspects of the currentstate of audio development in games. This in turn affected the observations foundfor the SWOT analysis.
Information
- Författare
- Altenstedt, Ida, Willig, Rebecka
- Lärosäte / institution
- Chalmers tekniska högskola / Institutionen för data och informationsteknik
- Publiceringsdatum
- 2026
- Uppsatstyp
- H
- Språk
- Engelska