Uppsats
Steampunk Pipe Generator for Game Environment
Kandidat-uppsats
Luleå tekniska universitet
Publicerad: 2025
Språk: Engelska
Nyckelord
klicka för att sökaSammanfattning
This study aims to solve how to create a photo-realistic steampunk pipe 3D environment for an FPS game. The test results indicated that while the tool was well-optimized and capable of quickly creating new environments, it had some clear shortcomings in generating a realistically structured pipe environment. The pipe modules that were created met expectations for steampunk aesthetics and photorealism. To find the answer data was gathered and analyzed such as the relationship between the Victorian era and steampunk, the structure of real-life pipes, and the differences between types of metal. A pipe generator tool was built using Houdini to test solutions in Unreal Engine. The effectiveness of the method used to create the generator was evaluated based on several criteria: the performance of the tools used, visuals, the efficiency of the workflow, the speed and optimization of the tool in generating the environment and the effectiveness of the rules in achieving a realistic pipe structure.
Information
- Författare
- Skald Ljungblom, Axel
- Lärosäte / institution
- Luleå tekniska universitet
- Publiceringsdatum
- 2025
- Uppsatstyp
- Kandidat-uppsats
- Språk
- Engelska
Utforska vidare
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