Uppsats

How can visual cues communicate the game objective to the player in a Delivery game?

Kandidat-uppsats

Uppsala universitet/Institutionen för speldesign

Publicerad: 2026

Språk: Engelska

Sammanfattning

This project explores how visual cues can communicate the game’s objective to the player in The Bread of the Gods, a game about baking and delivering bread to the residents of a small town. Four separate studies examined different aspects of visual communication: character design, inventory system navigation, shape recognition, and road intersection design. The game was developed using an iterative design process, which included four playtests. The results demonstrate that the visual consistency of all game systems allows the player to understand the game’s objective. This contributes to our understanding of how visual design can be used as a key communication tool in game development.

Information

Lärosäte / institution
Uppsala universitet/Institutionen för speldesign
Publiceringsdatum
2026
Uppsatstyp
Kandidat-uppsats
Språk
Engelska

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